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teleport-categories.json

The list behind Teleportation Menu, Teleport Categories. Coming from vMenu Legacy, this is the teleport half of the old locations.json. The blip half is now blips.json.

[
{
"name": "City",
"description": "City locations",
"locations": [
{
"name": "Legion Square",
"description": "",
"position": { "x": 197.78, "y": -934.75, "z": 30.69 },
"heading": 141.93
}
]
}
]
Field Meaning
name Shown in the menu. Required on categories and locations.
description Shown under the row. Optional.
locations The locations in the category.
position Where the player lands. Required.
heading Which way the player faces, in degrees. Optional. Without it the player keeps facing the way they were.

The order in the file is the order in the menu.

Staff with the Manage permission get four extra rows:

Row What it does
Create Category Asks for a name and a description.
Create Position Saves where you stand and the way you face, in the open category.
Delete Category Removes a category and every location in it.
Delete Position Removes one location.

Every change is written to the file and sent to every player straight away. Names must be unique, within a category for locations.

Permission What it allows
vMenu.Enhanced.Menus.TeleportMenu.Category Seeing and using the categories.
vMenu.Enhanced.Menus.TeleportMenu.Manage Adding and removing categories and locations. Staff only by default.
Console message Cause
No config/teleport-categories.json found... The file is missing. The menu starts empty.
config/teleport-categories.json could not be parsed... Broken JSON. The menu starts empty.
... has to hold a list of categories... The file is not a list [ ].
Skipping a category in ...: it has no name. A category without name.
Skipping a location in '...': it has no name. A location without name.
Skipping '...' in '...': it has no position. A location without position.

Read at server start. Restart the resource after editing the file by hand.